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Oct 17资源文件打包成unity3d格式 unity工程文件打包
gameObject.GetComponentlt;TerrainCollider;().material = Resources.Load(xxx) as PhysicMaterial; 把材质拖到Resources下,xxx…
gameObject.GetComponentlt;TerrainCollider;().material = Resources.Load(xxx) as PhysicMaterial; 把材质拖到Resources下,xxx…